Archive for the ‘Movie Making’ Category

Peter Broderick’s “New World”

Thursday, September 18th, 2008

This was originally pub’d in indieWire and is getting some linkage, but I’ve got to link to it too, as it’s an astute piece on old and new distribution. Some of it is common knowledge by this point, but it does feel more up to date than Mark Gill’s “sky is falling” speech a while back. Why?

Mark’s keynote focused on the distributors, production companies, studio specialty divisions, and foreign sales companies that dominate independent film in the Old World. Mark has many years of experience in this world. He was President of Miramax Films, then head of Warner Independent, and is now CEO of the Film Department. He sees things from the perspective of a seasoned Old World executive.

I see things from the filmmaker’s perspective. For the past 11 years, I have been helping filmmakers maximize revenues, get their films seen as widely as possible, and launch or further their careers. From 1997 until 2002, I experienced the deteriorating state of the Old World of Distribution as head of IFC’s Next Wave Films. After the company closed, I discovered the New World of Distribution in its formative stages. A few directors had already gotten impressive results by splitting up their rights and selling DVDs directly from their websites.

Read Welcome to the New World of Distribution.

Matte Box and Filters – An Intro

Tuesday, August 19th, 2008

It’s a few days old, but B&H Photo/Video has a nice introduction to Controlling and manipulating the light (that enters the lens of your camera). The article describes the functions of a follow focus, mattebox and filters.

If you’re convinced you need these tools after reading the article, you might check out DV Magazine’s Matte Box Roundup and Follow Focus Shootout, two fine articles by FresHDV’s Kendal Miller and Matthew Jeppsen.

DIY: MiniCrane

Wednesday, August 6th, 2008

Here’s a link I missed promoting because I was off the grid when it was posted back in May: Stu “DV Rebel” Maschwitz shares a link about a “mini-crane you already own.” This isn’t exactly DIY as it’s normally defined (i.e., building stuff for cheaper than it can be bought). But it’s still pretty darn inventive.

Festival Advice for Filmmakers

Wednesday, July 30th, 2008

Just a link to a great article by AJ Schnack on some festival advice for filmmakers. Since I was in Europe, I missed linking this when it went up in early June. Still, it’s good advice to keep in mind, particularly as some major festival deadlines are on the horizon.

The Conversation… with Scott Kirsner

Friday, July 25th, 2008

Though this website is a direct result of my belief that new technologies are reshaping filmmaking, as well as the relationships that filmmakers have with their audience, I rarely write about the intersections between cinema, the web, gaming, and business. One the reason I don’t is because there’s already someone that does that much better than I could. His name is Scott Kirsner.

A journalist by trade, Kirsner is the author of “The Future of Web Video: Opportunities for Producers, Entrepreneurs, Media Companies and Advertisers”, the editor of CinemaTech (his must-read blog) and a contributor to publications as diverse as has also contributed to Variety, Wired, Salon.com, and BusinessWeek, among others.

Recently, Kirsner announced a new event to be held this fall in Berkeley, called The Conversation.

The Conversation

 

Billed as “a gathering… intended to explore the new business and creative opportunities emerging in 2008,” The Conversation is “targeted to media-makers and technologists who want to understand and help shape the future of the entertainment industry.”

If the list of organizers and “conversation leaders” is any indication, The Conversation will be well worth sitting in on.

In anticipation of the event, Kirsner and I exchanged a couple of Q+A emails. I thought I’d share this (lowercase “c”) conversation with you:

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Your journalism has covered motion pictures, new technologies, the internet, and the intersections of all of these overlapping worlds. But I’ve, at least, always thought of you as a journalist — someone that reports, someone that analyzes. With The Conversation you’re an instigator, a participant.

I’m really interested in innovation, and how new ideas get introduced to the world. It’s fun to write about that, but it’s also fun to bring together people whom I’ve met in my journalistic travels, and get them talking to each other — in person. All kinds of cool sparks fly. That’s what we aim to do with The Conversation. I’ll be there to ask questions and instigate, sure, but I also expect that our participants will do a lot of that, too.

How did The Conversation got started (no pun intended)?

There were two dynamics, really, that led to its creation. One is that a lot of times at film festivals, the discussions about new technologies, new tools, and new business models wind up as a side-show to the main event, which is watching movies. We wanted to do something where mapping out the future and getting up to speed with what other creators are doing would be the central purpose. The second dynamic was that there used to be this great event that happened twice in Montreal, called Digimart. Lance Weiler, Peter Broderick, Tiffany Shlain and I all spoke at the second Digimart a few years ago. It was a great gathering… but it didn’t continue after 2006, and we wanted to keep its spirit alive and take it to a new geography.

One of the things the website says is that The Conversation is “definitely not a conference.” Why make the distinction?

Conferences, to me, are about listening passively. They’re often sold out to sponsors, which means they don’t serve the participants very well. They tend to feature the same old speakers delivering the same old PowerPoint presentations. We’re trying to avoid all that, and simply host a high-energy conversation among people creating change in the entertainment industry.

If you could only ask one question to all the people that will be attending — the presenters and the registered attendees — what would it be?

How is your relationship with your audience changing? That’s a topic I’m obsessed with right now — I think that some of the biggest changes over the next 10 years in TV, film, video, and games are going to revolve around that relationship between creator and audience.

 

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The Conversation unfolds October 17-18 in Berkeley, California. Visit the website for more information and to register.