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	<title>Comments on: A Long Take on The Lost Art of Film Editing</title>
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		<title>By: Daniel Kremer</title>
		<link>http://www.selfreliantfilm.com/?p=165&#038;cpage=1#comment-1935</link>
		<dc:creator>Daniel Kremer</dc:creator>
		<pubDate>Sat, 02 Sep 2006 22:54:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.selfreliantfilm.com/?p=165#comment-1935</guid>
		<description>Hey, deepstructure!

You&#039;re not the only one who considers my words &quot;Greek&quot;.  :-)  I guess I make films the way that I write.  Gee, isn&#039;t it fun to be so self-deprecating?  Anyway, I am glad this topic was explored on this blog.  Thanks for allowing me to rant...eh, um...express my thoughts!</description>
		<content:encoded><![CDATA[<p>Hey, deepstructure!</p>
<p>You&#8217;re not the only one who considers my words &#8220;Greek&#8221;.  <img src='http://www.selfreliantfilm.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />   I guess I make films the way that I write.  Gee, isn&#8217;t it fun to be so self-deprecating?  Anyway, I am glad this topic was explored on this blog.  Thanks for allowing me to rant&#8230;eh, um&#8230;express my thoughts!</p>
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		<title>By: deepstructure</title>
		<link>http://www.selfreliantfilm.com/?p=165&#038;cpage=1#comment-1930</link>
		<dc:creator>deepstructure</dc:creator>
		<pubDate>Sat, 02 Sep 2006 06:38:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.selfreliantfilm.com/?p=165#comment-1930</guid>
		<description>i have no idea what daniel is talking about... :)

but i took up your call for a blog-a-thon on this.  &lt;a href=&quot;http://deep-structure.blogspot.com&quot; rel=&quot;nofollow&quot;&gt;here.&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>i have no idea what daniel is talking about&#8230; <img src='http://www.selfreliantfilm.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>but i took up your call for a blog-a-thon on this.  <a href="http://deep-structure.blogspot.com" rel="nofollow">here.</a></p>
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		<title>By: Daniel Kremer</title>
		<link>http://www.selfreliantfilm.com/?p=165&#038;cpage=1#comment-1904</link>
		<dc:creator>Daniel Kremer</dc:creator>
		<pubDate>Fri, 01 Sep 2006 05:34:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.selfreliantfilm.com/?p=165#comment-1904</guid>
		<description>One more thing: as one of &quot;those pretentious film students,&quot; I have always hated when professors apologize before showing something like Bill Viola, Tarkovsky, Dreyer or Antonioni.  These films do not need to be apologized for.  Films like this are probably so alien to most of my comrades (ho hum, ho hum, , tongue planted firmly in cheek) that fascination will perhaps be a likely result.  Of course, I am most likely incorrect...as I seem to be with a lot of things regarding what an audience wants from a film.</description>
		<content:encoded><![CDATA[<p>One more thing: as one of &#8220;those pretentious film students,&#8221; I have always hated when professors apologize before showing something like Bill Viola, Tarkovsky, Dreyer or Antonioni.  These films do not need to be apologized for.  Films like this are probably so alien to most of my comrades (ho hum, ho hum, , tongue planted firmly in cheek) that fascination will perhaps be a likely result.  Of course, I am most likely incorrect&#8230;as I seem to be with a lot of things regarding what an audience wants from a film.</p>
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		<title>By: Daniel Kremer</title>
		<link>http://www.selfreliantfilm.com/?p=165&#038;cpage=1#comment-1903</link>
		<dc:creator>Daniel Kremer</dc:creator>
		<pubDate>Fri, 01 Sep 2006 05:26:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.selfreliantfilm.com/?p=165#comment-1903</guid>
		<description>Speaking as a student filmmaker who tried to compose and execute a six-minute (and then some) long take recently for an extensive project (fresh from my &quot;naive high&quot; after seeing Antonioni&#039;s The Passenger in theaters in January), I could say that I was pretty damn thankful for the coverage I shot for safety&#039;s sake because the long take that felt right during shooting failed oh so very miserably in the editing room.  And from the &quot;ashes&quot; of the ambition, I got a pretty intriguing and compelling scene from cutting it with the coverage.  Kudos to the magic of editing!  It has saved by derriere and others&#039; time and time again.  I seem to recall the story of legendary editor Ralph Rosenblum rescuing two films in particular with a few snips with the editor&#039;s eye in the late 60&#039;s.  Those two excellent films would have flopped into kingdom come if it had not have been for a good editor.  I am speaking of Woody Allen&#039;s Take the Money and Run and William Friedkin&#039;s The Night They Raided Minsky&#039;s, 1969 and 1968 respectively.

There seems to be a bitter (yes, bitter) dichotomy of students in film school.  I know what comes now might be construed as petty generalizing, but bear with me.  There are those students who wax knowledgeable about the Nouvelle Vague movements, know movies in and out and are out to make cinema art (and the projects of this ilk, filled with ostensible lethargy and lack of cutting, turn out to be a family-fun and free-balloons-for-Mom day in Pretentious-ville about 99% of the time--and I, myself, am overtly guilty of such bombastic, over-ambitious navel-gazing), and those who are out to make a &quot;punchline film&quot; (typically uninspired, slapdash films filled with splashy three-second cuts that conclude with what would seem to be the punchline of a cheap joke or a comical deus-ex-machina).  What is the fundamental difference at the root of this dichotomy?  Influences.

Observe how Hal Ashby directs a comical scene in Being There with how a modern comedy-director directs a comical scene.  The cuts in a movie like Being There are nuanced to maximum effect (think of the scene of Chance standing on his head as Eve masturbates next to a bed) as opposed to scene in, say, Failure to Launch, where all the editor is clearly concerned with is matching action, period.

It is indeed a case of monkey-see, monkey-do.  When watching the documentary Crumb with my friend/roommate lately, he told me, &quot;Well, the more unnatural the ingested substances, the stinkier the shit&quot; (excuse my French).  This sentiment can also be readily applied to the state of film through a lack of true, legitimate legends and masters as influences.  Usually at the root of a problem of a film is editing.  Editing is really the factor that makes or breaks a film.  Why, then, is it that the film industry has been bloated with the excrement of the unnatural substances?  Lack of content, lack of inspiration, lack of nuanced editing.

Reading Jessica Winter&#039;s article, I have problems with it myself.  I find her arguments rather obtuse.  However, it does indicate one of the causes and symptoms of the shift in quality.

I also worked with a cinematographer a long time ago who, when I asked him confused how he was going to edit, he replied, &quot;Fudge editing.&quot;  Some people indeed do not realize an editor&#039;s important role in filmmaking, even though it would seem glaringly obvious.

Well, that&#039;s my two cents.  I&#039;ve taken the graveyard shift at the library and, other than reading John Barth, I find myself writing another novel-sized rant and needing sleep.  Soon, dear boy.  Soon.</description>
		<content:encoded><![CDATA[<p>Speaking as a student filmmaker who tried to compose and execute a six-minute (and then some) long take recently for an extensive project (fresh from my &#8220;naive high&#8221; after seeing Antonioni&#8217;s The Passenger in theaters in January), I could say that I was pretty damn thankful for the coverage I shot for safety&#8217;s sake because the long take that felt right during shooting failed oh so very miserably in the editing room.  And from the &#8220;ashes&#8221; of the ambition, I got a pretty intriguing and compelling scene from cutting it with the coverage.  Kudos to the magic of editing!  It has saved by derriere and others&#8217; time and time again.  I seem to recall the story of legendary editor Ralph Rosenblum rescuing two films in particular with a few snips with the editor&#8217;s eye in the late 60&#8217;s.  Those two excellent films would have flopped into kingdom come if it had not have been for a good editor.  I am speaking of Woody Allen&#8217;s Take the Money and Run and William Friedkin&#8217;s The Night They Raided Minsky&#8217;s, 1969 and 1968 respectively.</p>
<p>There seems to be a bitter (yes, bitter) dichotomy of students in film school.  I know what comes now might be construed as petty generalizing, but bear with me.  There are those students who wax knowledgeable about the Nouvelle Vague movements, know movies in and out and are out to make cinema art (and the projects of this ilk, filled with ostensible lethargy and lack of cutting, turn out to be a family-fun and free-balloons-for-Mom day in Pretentious-ville about 99% of the time&#8211;and I, myself, am overtly guilty of such bombastic, over-ambitious navel-gazing), and those who are out to make a &#8220;punchline film&#8221; (typically uninspired, slapdash films filled with splashy three-second cuts that conclude with what would seem to be the punchline of a cheap joke or a comical deus-ex-machina).  What is the fundamental difference at the root of this dichotomy?  Influences.</p>
<p>Observe how Hal Ashby directs a comical scene in Being There with how a modern comedy-director directs a comical scene.  The cuts in a movie like Being There are nuanced to maximum effect (think of the scene of Chance standing on his head as Eve masturbates next to a bed) as opposed to scene in, say, Failure to Launch, where all the editor is clearly concerned with is matching action, period.</p>
<p>It is indeed a case of monkey-see, monkey-do.  When watching the documentary Crumb with my friend/roommate lately, he told me, &#8220;Well, the more unnatural the ingested substances, the stinkier the shit&#8221; (excuse my French).  This sentiment can also be readily applied to the state of film through a lack of true, legitimate legends and masters as influences.  Usually at the root of a problem of a film is editing.  Editing is really the factor that makes or breaks a film.  Why, then, is it that the film industry has been bloated with the excrement of the unnatural substances?  Lack of content, lack of inspiration, lack of nuanced editing.</p>
<p>Reading Jessica Winter&#8217;s article, I have problems with it myself.  I find her arguments rather obtuse.  However, it does indicate one of the causes and symptoms of the shift in quality.</p>
<p>I also worked with a cinematographer a long time ago who, when I asked him confused how he was going to edit, he replied, &#8220;Fudge editing.&#8221;  Some people indeed do not realize an editor&#8217;s important role in filmmaking, even though it would seem glaringly obvious.</p>
<p>Well, that&#8217;s my two cents.  I&#8217;ve taken the graveyard shift at the library and, other than reading John Barth, I find myself writing another novel-sized rant and needing sleep.  Soon, dear boy.  Soon.</p>
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		<title>By: Rob</title>
		<link>http://www.selfreliantfilm.com/?p=165&#038;cpage=1#comment-1895</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Thu, 31 Aug 2006 18:44:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.selfreliantfilm.com/?p=165#comment-1895</guid>
		<description>TOP REASONS FOR BAD EDITING:

1 The director did not have a precise conception in either pre-production or on the set of WHAT THE FINAL SCENE WOULD LOOK LIKE ONSCREEN. If a director does not storyboard the scene, at least in their own head, it&#039;s that much more likely that the final cut will be helter-skelter. Notable exception: the best moments in the best films of Cassavetes, where a rock-solid CONCEPTION of every moment aided the editor into assembling wildly different takes into a powerful final cut.

2 The director just DOES NOT UNDERSTAND WHAT AN EDITOR DOES. If he&#039;s never cut a scene in his life, how can he possibly understand how it all comes together? There&#039;s a reason why the phrase &quot;We&#039;ll fix it in post&quot; is such a cliche. It&#039;s the last refuge of a director who refuses to accept responsibility. Which leads to:

3 The director REFUSES TO OVERRIDE HIS EDITOR. If, for whatever reason, you&#039;re stuck on a project with a flashcut-happy editor and you lack the confidence and/or wisdom to fight against that aesthetic, you&#039;re going to be stuck with it.

4 THERE IS A LACK OF UNDERSTANDING OF HOW FILM COMEDY REALLY WORKS. A scene played out mostly without closeups and with minimal cuts, if it&#039;s staged effectively, will always be FUNNIER than one with lots of cuts. I&#039;m thinking in particular of the movie &quot;Monster-In-Law&quot; ... okay, a terrible movie on a lot of fronts, but if some of the scenes had just been staged differently, with fewer cuts, it would have been much funnier.

5 MONKEY SEE, MONKEY DO. If contemporary filmmakers are just imitating the crappy filmmakers of the past, ones who fell victim to the above examples, then it stands to reason that their own films will have the same problems.</description>
		<content:encoded><![CDATA[<p>TOP REASONS FOR BAD EDITING:</p>
<p>1 The director did not have a precise conception in either pre-production or on the set of WHAT THE FINAL SCENE WOULD LOOK LIKE ONSCREEN. If a director does not storyboard the scene, at least in their own head, it&#8217;s that much more likely that the final cut will be helter-skelter. Notable exception: the best moments in the best films of Cassavetes, where a rock-solid CONCEPTION of every moment aided the editor into assembling wildly different takes into a powerful final cut.</p>
<p>2 The director just DOES NOT UNDERSTAND WHAT AN EDITOR DOES. If he&#8217;s never cut a scene in his life, how can he possibly understand how it all comes together? There&#8217;s a reason why the phrase &#8220;We&#8217;ll fix it in post&#8221; is such a cliche. It&#8217;s the last refuge of a director who refuses to accept responsibility. Which leads to:</p>
<p>3 The director REFUSES TO OVERRIDE HIS EDITOR. If, for whatever reason, you&#8217;re stuck on a project with a flashcut-happy editor and you lack the confidence and/or wisdom to fight against that aesthetic, you&#8217;re going to be stuck with it.</p>
<p>4 THERE IS A LACK OF UNDERSTANDING OF HOW FILM COMEDY REALLY WORKS. A scene played out mostly without closeups and with minimal cuts, if it&#8217;s staged effectively, will always be FUNNIER than one with lots of cuts. I&#8217;m thinking in particular of the movie &#8220;Monster-In-Law&#8221; &#8230; okay, a terrible movie on a lot of fronts, but if some of the scenes had just been staged differently, with fewer cuts, it would have been much funnier.</p>
<p>5 MONKEY SEE, MONKEY DO. If contemporary filmmakers are just imitating the crappy filmmakers of the past, ones who fell victim to the above examples, then it stands to reason that their own films will have the same problems.</p>
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		<title>By: Chris Hansen</title>
		<link>http://www.selfreliantfilm.com/?p=165&#038;cpage=1#comment-1890</link>
		<dc:creator>Chris Hansen</dc:creator>
		<pubDate>Wed, 30 Aug 2006 23:54:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.selfreliantfilm.com/?p=165#comment-1890</guid>
		<description>I didn&#039;t see this mentioned, but forgive me if I&#039;m repeating what someone else has said.  I think performance, especially in indie films, can often make cutting a necessity.  Whether this is the fault of the director or the actors depends on the situation, I suppose.  I&#039;ve seen relatively short &quot;long takes&quot; drag on interminably in part because the scene was paced too slow, and I&#039;ve seen LONGER takes that are compelling because I couldn&#039;t take my eyes off the actors (I just watched THE SHAPE OF THINGS today, so several scenes from that spring to mind, just off the top of my head, but I am sure there are much better examples).

(Now that I go back and read your post again, you did mention &quot;under directed actors,&quot; so perhaps I&#039;m just echoing you or agreeing with you. )</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t see this mentioned, but forgive me if I&#8217;m repeating what someone else has said.  I think performance, especially in indie films, can often make cutting a necessity.  Whether this is the fault of the director or the actors depends on the situation, I suppose.  I&#8217;ve seen relatively short &#8220;long takes&#8221; drag on interminably in part because the scene was paced too slow, and I&#8217;ve seen LONGER takes that are compelling because I couldn&#8217;t take my eyes off the actors (I just watched THE SHAPE OF THINGS today, so several scenes from that spring to mind, just off the top of my head, but I am sure there are much better examples).</p>
<p>(Now that I go back and read your post again, you did mention &#8220;under directed actors,&#8221; so perhaps I&#8217;m just echoing you or agreeing with you. )</p>
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		<title>By: nl</title>
		<link>http://www.selfreliantfilm.com/?p=165&#038;cpage=1#comment-1845</link>
		<dc:creator>nl</dc:creator>
		<pubDate>Tue, 29 Aug 2006 20:47:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.selfreliantfilm.com/?p=165#comment-1845</guid>
		<description>There&#039;s truth in the piece, Most of the current crop of filmmakers come from spot and video work, and therefor don&#039;t know any better.  Look at Michael Bay&#039;s films, he used to cut ever 3 seconds.    Miami Vice was one movie this summer that tried to break that.  Michael Mann&#039;s fillm took long shots and stayed on the actors more than anything else I seen this summer.  The weird thing was his tv show MV was one of the factors that led to the current editing style.</description>
		<content:encoded><![CDATA[<p>There&#8217;s truth in the piece, Most of the current crop of filmmakers come from spot and video work, and therefor don&#8217;t know any better.  Look at Michael Bay&#8217;s films, he used to cut ever 3 seconds.    Miami Vice was one movie this summer that tried to break that.  Michael Mann&#8217;s fillm took long shots and stayed on the actors more than anything else I seen this summer.  The weird thing was his tv show MV was one of the factors that led to the current editing style.</p>
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		<title>By: erikharrison</title>
		<link>http://www.selfreliantfilm.com/?p=165&#038;cpage=1#comment-1842</link>
		<dc:creator>erikharrison</dc:creator>
		<pubDate>Tue, 29 Aug 2006 20:09:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.selfreliantfilm.com/?p=165#comment-1842</guid>
		<description>Paul, I agree with you in general. You&#039;ve responded to some Old Guard vitriol with a well reasoned reply.

That said, I think that there is something to the idea that being a journeyman filmmaker in a fast cut environment leads to faster cutting in features. Sure, you can comprehend the idea that the mediums are different when you make the transition. But that doesn&#039;t instantly give you mastery over the new medium - you still depend on what you&#039;ve learned. Maybe you know intellectually that you can punch up this moment with a camera move, but don&#039;t have the experience to pull it off. What do you do? Punch it up in the editing room.

I think the same is true of your technology argument. There is something to be said for &quot;if all you have is a hammer&quot;. Steadicam&#039;s are hard to operate! Cutting digitally is easy! Use cuts to do interesting things where in might more reasonably use a camera.

Of course, I&#039;m not sure that I buy the premise that we are deluged by senseless rapid editing. Sure, cuts are faster - in some work. Just as digital technology is making cutting easier, it&#039;s also making cheaper and more user friendly cameras. I worked on a first feature by a writer director. His dialogue was snappy, he was clear and helpful to his actors. Then he&#039;d plop a camera down, call action, and play everything in the master. The film was a string of 1 minute shots, with fade outs at the end of every scene. Just as making all cuts quick makes no cut have impact, so does making them all long - yet it&#039;s so easy to make the jump from indie writer to indie writer/director/producer/editor, that those who don&#039;t understand the camera are abusing it as readily as those who don&#039;t understand editing.

Modern sitcoms are classics of the long take. You have sets that look like houses (arranged in a completely unlivable way), where each room has one clear camera location where everything plays. It&#039;s not a beautiful long take, it&#039;s not a powerful long take. But it works. Of course, over on the West Wing we have television examples of awesome long takes, and moving cameras, where the intensity is punched up via the background action.

In short: I think a lot of this crabbing is really just about bad films, bad television, bad commercials. Rather than fixating on the fact that it&#039;s crap, the Olde Guard instead fixates on the differences in way the medium is being used. It cuts fast, that&#039;s why it&#039;s crap. No! It&#039;s a terrible story made with no craftsmanship, which happens to cut fast!

And now I&#039;ve been talking too much</description>
		<content:encoded><![CDATA[<p>Paul, I agree with you in general. You&#8217;ve responded to some Old Guard vitriol with a well reasoned reply.</p>
<p>That said, I think that there is something to the idea that being a journeyman filmmaker in a fast cut environment leads to faster cutting in features. Sure, you can comprehend the idea that the mediums are different when you make the transition. But that doesn&#8217;t instantly give you mastery over the new medium &#8211; you still depend on what you&#8217;ve learned. Maybe you know intellectually that you can punch up this moment with a camera move, but don&#8217;t have the experience to pull it off. What do you do? Punch it up in the editing room.</p>
<p>I think the same is true of your technology argument. There is something to be said for &#8220;if all you have is a hammer&#8221;. Steadicam&#8217;s are hard to operate! Cutting digitally is easy! Use cuts to do interesting things where in might more reasonably use a camera.</p>
<p>Of course, I&#8217;m not sure that I buy the premise that we are deluged by senseless rapid editing. Sure, cuts are faster &#8211; in some work. Just as digital technology is making cutting easier, it&#8217;s also making cheaper and more user friendly cameras. I worked on a first feature by a writer director. His dialogue was snappy, he was clear and helpful to his actors. Then he&#8217;d plop a camera down, call action, and play everything in the master. The film was a string of 1 minute shots, with fade outs at the end of every scene. Just as making all cuts quick makes no cut have impact, so does making them all long &#8211; yet it&#8217;s so easy to make the jump from indie writer to indie writer/director/producer/editor, that those who don&#8217;t understand the camera are abusing it as readily as those who don&#8217;t understand editing.</p>
<p>Modern sitcoms are classics of the long take. You have sets that look like houses (arranged in a completely unlivable way), where each room has one clear camera location where everything plays. It&#8217;s not a beautiful long take, it&#8217;s not a powerful long take. But it works. Of course, over on the West Wing we have television examples of awesome long takes, and moving cameras, where the intensity is punched up via the background action.</p>
<p>In short: I think a lot of this crabbing is really just about bad films, bad television, bad commercials. Rather than fixating on the fact that it&#8217;s crap, the Olde Guard instead fixates on the differences in way the medium is being used. It cuts fast, that&#8217;s why it&#8217;s crap. No! It&#8217;s a terrible story made with no craftsmanship, which happens to cut fast!</p>
<p>And now I&#8217;ve been talking too much</p>
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		<title>By: David Lowery</title>
		<link>http://www.selfreliantfilm.com/?p=165&#038;cpage=1#comment-1838</link>
		<dc:creator>David Lowery</dc:creator>
		<pubDate>Tue, 29 Aug 2006 19:15:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.selfreliantfilm.com/?p=165#comment-1838</guid>
		<description>I think that editing rhythms (or lack thereof) are - like steadicams, CGI and big movie stars - tools that can be well employed or egregiously misused. I&#039;m a bit tired of these wistful &#039;back in the good old days&#039; musings. Filmmakers have been taking a sledgehammer to their craft ever since the invention of cinema, in one way or another. Fifty years from now, critics will surely be bemoaning some new technologically enabled directorial tic and recalling the heyday of 2006, when one could go to the theater and see quality films like &lt;i&gt;Three Times&lt;/i&gt; or &lt;i&gt;Time To Leave&lt;/i&gt; or &lt;i&gt;The Proposition&lt;/i&gt; or &lt;i&gt;L&#039;enfant.&lt;/i&gt; Ah, those were the days!

And Paul, if you&#039;re not going to call for a &quot;long take&quot; blog-a-thon, then I will!</description>
		<content:encoded><![CDATA[<p>I think that editing rhythms (or lack thereof) are &#8211; like steadicams, CGI and big movie stars &#8211; tools that can be well employed or egregiously misused. I&#8217;m a bit tired of these wistful &#8216;back in the good old days&#8217; musings. Filmmakers have been taking a sledgehammer to their craft ever since the invention of cinema, in one way or another. Fifty years from now, critics will surely be bemoaning some new technologically enabled directorial tic and recalling the heyday of 2006, when one could go to the theater and see quality films like <i>Three Times</i> or <i>Time To Leave</i> or <i>The Proposition</i> or <i>L&#8217;enfant.</i> Ah, those were the days!</p>
<p>And Paul, if you&#8217;re not going to call for a &#8220;long take&#8221; blog-a-thon, then I will!</p>
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		<title>By: Shaun Huston</title>
		<link>http://www.selfreliantfilm.com/?p=165&#038;cpage=1#comment-1834</link>
		<dc:creator>Shaun Huston</dc:creator>
		<pubDate>Tue, 29 Aug 2006 18:10:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.selfreliantfilm.com/?p=165#comment-1834</guid>
		<description>I appreciate Paul&#039;s observations re: how independent or smaller budget produdctions may be working under limitations that necessistate some fast cutting to make a scene work with limited footage or footage that isn&#039;t quite what you need it to be. I am currently editing my first narrative short film, an all volunteer, no/negative budget production, and have had to use some quick cuts in places to compensate for not having exactly the right blocking and to work around imperfect lighting changes. Reshooting just isn&#039;t an option and  there were also limits on what we could manage in preproduction. On the other hand, it is a film that will end up with a number of long takes (for example, the opening shot is a 26 second close up of a house plant). I am often frustrated by the tendency to treat artistic choices as mutually exclusive. Different productions, different scenes, require or demand different treatments. This isn&#039;t to say that quick edits aren&#039;t used to mask weaknesses or to present a veneer of substance when there&#039;s really nothing there, but I don&#039;t believe that any style of editing has an inherent superiority to any other.

As a side note, and I realize I&#039;ve already taken liberties with this space, like Paul I&#039;m not so quick to blame television for any perceived loss of artistry in editing. With its short formats, from commercials to dramas that are divided into 8-10 minute segments, tv may lend itself to fast cutting, but there are no shortage of shows that are edited in interesting and even deliverate ways. These may be more common on commercial free networks like HBO, but long takes can be found on other networks as well. Battlestar Galactica, for example, often features long, slow takes, as well as fast cuts when the action demands.</description>
		<content:encoded><![CDATA[<p>I appreciate Paul&#8217;s observations re: how independent or smaller budget produdctions may be working under limitations that necessistate some fast cutting to make a scene work with limited footage or footage that isn&#8217;t quite what you need it to be. I am currently editing my first narrative short film, an all volunteer, no/negative budget production, and have had to use some quick cuts in places to compensate for not having exactly the right blocking and to work around imperfect lighting changes. Reshooting just isn&#8217;t an option and  there were also limits on what we could manage in preproduction. On the other hand, it is a film that will end up with a number of long takes (for example, the opening shot is a 26 second close up of a house plant). I am often frustrated by the tendency to treat artistic choices as mutually exclusive. Different productions, different scenes, require or demand different treatments. This isn&#8217;t to say that quick edits aren&#8217;t used to mask weaknesses or to present a veneer of substance when there&#8217;s really nothing there, but I don&#8217;t believe that any style of editing has an inherent superiority to any other.</p>
<p>As a side note, and I realize I&#8217;ve already taken liberties with this space, like Paul I&#8217;m not so quick to blame television for any perceived loss of artistry in editing. With its short formats, from commercials to dramas that are divided into 8-10 minute segments, tv may lend itself to fast cutting, but there are no shortage of shows that are edited in interesting and even deliverate ways. These may be more common on commercial free networks like HBO, but long takes can be found on other networks as well. Battlestar Galactica, for example, often features long, slow takes, as well as fast cuts when the action demands.</p>
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